Monarchs: Rush! Deck Breakdown

Main Deck

 Rarity
Steel Soldier Gale Vainari
 Rarity
Steel Soldier Gale Vainari
 Rarity
Steel Soldier Gale Vainari
EARTH 3
Steel Soldier Gale Vainari
  • ATK:

  • 1200

  • DEF:

  • 1000


[REQUIREMENT] None [EFFECT] Toss a coin. If the result is heads, all face-up monsters on your field gain 500 ATK until the end of this turn. If the result is tails, you can make 1 face-up monster on your opponent's field lose 800 ATK/DEF until the end of this turn.

 Rarity
Ultimate Flag Beast Boltricorn
 Rarity
Ultimate Flag Beast Boltricorn
 Rarity
Ultimate Flag Beast Boltricorn
LIGHT 3
Ultimate Flag Beast Boltricorn
  • ATK:

  • 1200

  • DEF:

  • 200


[REQUIREMENT] If you have no other monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-down Spell/Trap Card on your opponent's field cannot be activated until the end of your opponent's next turn.

SR Rarity
All-Seeing Harvey
SR Rarity
All-Seeing Harvey
SR Rarity
All-Seeing Harvey
EARTH 4
All-Seeing Harvey
  • ATK:

  • 1300

  • DEF:

  • 1000


[REQUIREMENT] During your Main Phase this card was Normal or Special Summoned. [EFFECT] Look at 1 face-down card on your opponent's field. Then, if that card is a Monster Card with 1500 or more DEF, you can destroy it.

 Rarity
Elemental HERO Clayman
 Rarity
Elemental HERO Clayman
 Rarity
Elemental HERO Clayman
EARTH 4
Elemental HERO Clayman
  • ATK:

  • 800

  • DEF:

  • 2000


An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.

 Rarity
Great Maju Garzett
 Rarity
Great Maju Garzett
 Rarity
Great Maju Garzett
DARK 6
Great Maju Garzett
  • ATK:

  • 0

  • DEF:

  • 0


[REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the original ATK of 1 monster Tributed for the Tribute Summon of this card in Attack Position] x 2.

 Rarity
Rising Light Angel Esser
 Rarity
Rising Light Angel Esser
 Rarity
Rising Light Angel Esser
LIGHT 4
Rising Light Angel Esser
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.

 Rarity
Wilhel the Mega Monarch
 Rarity
Wilhel the Mega Monarch
 Rarity
Wilhel the Mega Monarch
DARK 8
Wilhel the Mega Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


You can Tribute Summon this card in Attack Position by Tributing 1 face-up Level 5 or higher monster with 1000 DEF. [REQUIREMENT] During the turn you Tribute Summoned this card in Attack Position. [EFFECT] Your opponent chooses 1 card on their field, and you destroy that card.

 Rarity
Wilhel the Wisdom Monarch
 Rarity
Wilhel the Wisdom Monarch
 Rarity
Wilhel the Wisdom Monarch
DARK 5
Wilhel the Wisdom Monarch
  • ATK:

  • 2000

  • DEF:

  • 1000


[REQUIREMENT] During the turn you Tribute Summoned this card in Attack Position. [EFFECT] Look at 1 face-down Spell/Trap Card on your opponent's field. Then, if that card is a Spell Card, you can destroy it.

 Rarity
Zuse the Wisdom Vassal
 Rarity
Zuse the Wisdom Vassal
 Rarity
Zuse the Wisdom Vassal
DARK 3
Zuse the Wisdom Vassal
  • ATK:

  • 800

  • DEF:

  • 1000


[REQUIREMENT] During the turn you Normal Summoned this card, shuffle 2 monsters with 1000 DEF from your Graveyard into the Deck. [EFFECT] Your opponent Sets 1 Spell Card from their Graveyard to their field. Then, you can add 1 Level 5 or higher monster with 1000 DEF from your Graveyard to your hand.

 Rarity
Curse of the Rising Light
 Rarity
Curse of the Rising Light
 Rarity
Curse of the Rising Light
Spell Normal
Curse of the Rising Light

    [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.

    UR Rarity
    Ghost Cyclone
    UR Rarity
    Ghost Cyclone
    UR Rarity
    Ghost Cyclone
    Spell Normal
    Ghost Cyclone

      [REQUIREMENT] You have no monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.

       Rarity
      Particle Acceleration
       Rarity
      Particle Acceleration
       Rarity
      Particle Acceleration
      Spell Normal
      Particle Acceleration

        [REQUIREMENT] You have a face-up Cyberse Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.

         Rarity
        Pot of Avarice
         Rarity
        Pot of Avarice
         Rarity
        Pot of Avarice
        Spell Normal
        Pot of Avarice

          [REQUIREMENT] Shuffle 5 monsters from your Graveyard into the Deck. [EFFECT] Draw 2 cards.

          SR Rarity
          Talismanic Seal Array
          SR Rarity
          Talismanic Seal Array
          SR Rarity
          Talismanic Seal Array
          Spell Normal
          Talismanic Seal Array

            [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.

             Rarity
            Buffered Slime
             Rarity
            Buffered Slime
             Rarity
            Buffered Slime
            Trap Normal
            Buffered Slime

              [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.

               Rarity
              Compulsory Evacuation Device
               Rarity
              Compulsory Evacuation Device
               Rarity
              Compulsory Evacuation Device
              Trap Normal
              Compulsory Evacuation Device

                [REQUIREMENT] When a player Normal or Special Summons a monster, or after your opponent activates a Spell Card. [EFFECT] Return 1 monster from the field to the owner's hand.

                 Rarity
                Shiny Shady
                 Rarity
                Shiny Shady
                 Rarity
                Shiny Shady
                Trap Normal
                Shiny Shady

                  [REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.

                  Popular Skills

                  Avaricious Destiny Draw: 100%
                  Avaricious Destiny Draw

                  Need 27 UR

                   Rarity
                  Steel Soldier Gale Vainari3 card
                   Rarity
                  Ultimate Flag Beast Boltricorn1 card
                   Rarity
                  Elemental HERO Clayman1 card
                   Rarity
                  Great Maju Garzett1 card
                   Rarity
                  Rising Light Angel Esser3 card
                   Rarity
                  Wilhel the Mega Monarch3 card
                   Rarity
                  Wilhel the Wisdom Monarch3 card
                   Rarity
                  Zuse the Wisdom Vassal3 card
                   Rarity
                  Curse of the Rising Light1 card
                  UR Rarity
                  Ghost Cyclone1 card
                   Rarity
                  Particle Acceleration2 card
                   Rarity
                  Pot of Avarice1 card
                   Rarity
                  Buffered Slime1 card
                   Rarity
                  Compulsory Evacuation Device1 card
                   Rarity
                  Shiny Shady2 card

                  Main: 33

                   Rarity
                   Rarity
                  3 cardSteel Soldier Gale Vainari
                   Rarity
                   Rarity
                  3 cardSteel Soldier Gale Vainari
                  Steel Soldier Gale Vainari
                  EARTH 3
                  Steel Soldier Gale Vainari
                  • ATK:

                  • 1200

                  • DEF:

                  • 1000


                  [REQUIREMENT] None [EFFECT] Toss a coin. If the result is heads, all face-up monsters on your field gain 500 ATK until the end of this turn. If the result is tails, you can make 1 face-up monster on your opponent's field lose 800 ATK/DEF until the end of this turn.


                   Rarity
                   Rarity
                  1 cardUltimate Flag Beast Boltricorn
                   Rarity
                   Rarity
                  1 cardUltimate Flag Beast Boltricorn
                  Ultimate Flag Beast Boltricorn
                  LIGHT 3
                  Ultimate Flag Beast Boltricorn
                  • ATK:

                  • 1200

                  • DEF:

                  • 200


                  [REQUIREMENT] If you have no other monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-down Spell/Trap Card on your opponent's field cannot be activated until the end of your opponent's next turn.


                   Rarity
                  SR Rarity
                  2 cardAll-Seeing Harvey
                   Rarity
                  SR Rarity
                  2 cardAll-Seeing Harvey
                  All-Seeing Harvey
                  EARTH 4
                  All-Seeing Harvey
                  • ATK:

                  • 1300

                  • DEF:

                  • 1000


                  [REQUIREMENT] During your Main Phase this card was Normal or Special Summoned. [EFFECT] Look at 1 face-down card on your opponent's field. Then, if that card is a Monster Card with 1500 or more DEF, you can destroy it.


                   Rarity
                   Rarity
                  1 cardElemental HERO Clayman
                   Rarity
                   Rarity
                  1 cardElemental HERO Clayman
                  Elemental HERO Clayman
                  EARTH 4
                  Elemental HERO Clayman
                  • ATK:

                  • 800

                  • DEF:

                  • 2000


                  An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.


                   Rarity
                   Rarity
                  1 cardGreat Maju Garzett
                   Rarity
                   Rarity
                  1 cardGreat Maju Garzett
                  Great Maju Garzett
                  DARK 6
                  Great Maju Garzett
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the original ATK of 1 monster Tributed for the Tribute Summon of this card in Attack Position] x 2.


                   Rarity
                  SR Rarity
                  3 cardRising Light Angel Essel
                   Rarity
                  SR Rarity
                  3 cardRising Light Angel Essel
                  Rising Light Angel Essel
                  LIGHT 4
                  Rising Light Angel Essel
                  • ATK:

                  • 1000

                  • DEF:

                  • 1000


                  [REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


                   Rarity
                   Rarity
                  3 cardRising Light Angel Esser
                   Rarity
                   Rarity
                  3 cardRising Light Angel Esser
                  Rising Light Angel Esser
                  LIGHT 4
                  Rising Light Angel Esser
                  • ATK:

                  • 1000

                  • DEF:

                  • 1000


                  [REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


                   Rarity
                   Rarity
                  3 cardWilhel the Mega Monarch
                   Rarity
                   Rarity
                  3 cardWilhel the Mega Monarch
                  Wilhel the Mega Monarch
                  DARK 8
                  Wilhel the Mega Monarch
                  • ATK:

                  • 2400

                  • DEF:

                  • 1000


                  You can Tribute Summon this card in Attack Position by Tributing 1 face-up Level 5 or higher monster with 1000 DEF. [REQUIREMENT] During the turn you Tribute Summoned this card in Attack Position. [EFFECT] Your opponent chooses 1 card on their field, and you destroy that card.


                   Rarity
                   Rarity
                  3 cardWilhel the Wisdom Monarch
                   Rarity
                   Rarity
                  3 cardWilhel the Wisdom Monarch
                  Wilhel the Wisdom Monarch
                  DARK 5
                  Wilhel the Wisdom Monarch
                  • ATK:

                  • 2000

                  • DEF:

                  • 1000


                  [REQUIREMENT] During the turn you Tribute Summoned this card in Attack Position. [EFFECT] Look at 1 face-down Spell/Trap Card on your opponent's field. Then, if that card is a Spell Card, you can destroy it.


                   Rarity
                   Rarity
                  3 cardZuse the Wisdom Vassal
                   Rarity
                   Rarity
                  3 cardZuse the Wisdom Vassal
                  Zuse the Wisdom Vassal
                  DARK 3
                  Zuse the Wisdom Vassal
                  • ATK:

                  • 800

                  • DEF:

                  • 1000


                  [REQUIREMENT] During the turn you Normal Summoned this card, shuffle 2 monsters with 1000 DEF from your Graveyard into the Deck. [EFFECT] Your opponent Sets 1 Spell Card from their Graveyard to their field. Then, you can add 1 Level 5 or higher monster with 1000 DEF from your Graveyard to your hand.


                   Rarity
                   Rarity
                  1 cardCurse of the Rising Light
                   Rarity
                   Rarity
                  1 cardCurse of the Rising Light
                  Curse of the Rising Light
                  Spell Normal
                  Curse of the Rising Light

                    [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.


                     Rarity
                    UR Rarity
                    1 cardGhost Cyclone
                     Rarity
                    UR Rarity
                    1 cardGhost Cyclone
                    Ghost Cyclone
                    Spell Normal
                    Ghost Cyclone

                      [REQUIREMENT] You have no monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.


                       Rarity
                       Rarity
                      2 cardParticle Acceleration
                       Rarity
                       Rarity
                      2 cardParticle Acceleration
                      Particle Acceleration
                      Spell Normal
                      Particle Acceleration

                        [REQUIREMENT] You have a face-up Cyberse Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


                         Rarity
                         Rarity
                        1 cardPot of Avarice
                         Rarity
                         Rarity
                        1 cardPot of Avarice
                        Pot of Avarice
                        Spell Normal
                        Pot of Avarice

                          [REQUIREMENT] Shuffle 5 monsters from your Graveyard into the Deck. [EFFECT] Draw 2 cards.


                           Rarity
                          SR Rarity
                          1 cardTalismanic Seal Array
                           Rarity
                          SR Rarity
                          1 cardTalismanic Seal Array
                          Talismanic Seal Array
                          Spell Normal
                          Talismanic Seal Array

                            [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.


                             Rarity
                             Rarity
                            1 cardBuffered Slime
                             Rarity
                             Rarity
                            1 cardBuffered Slime
                            Buffered Slime
                            Trap Normal
                            Buffered Slime

                              [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.


                               Rarity
                               Rarity
                              1 cardCompulsory Evacuation Device
                               Rarity
                               Rarity
                              1 cardCompulsory Evacuation Device
                              Compulsory Evacuation Device
                              Trap Normal
                              Compulsory Evacuation Device

                                [REQUIREMENT] When a player Normal or Special Summons a monster, or after your opponent activates a Spell Card. [EFFECT] Return 1 monster from the field to the owner's hand.


                                 Rarity
                                 Rarity
                                2 cardShiny Shady
                                 Rarity
                                 Rarity
                                2 cardShiny Shady
                                Shiny Shady
                                Trap Normal
                                Shiny Shady

                                  [REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.


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                                  Monarchs: Rush!
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